Salt Day X Exists Game: Mission Three

It’s Tuesday after a relaxing holiday weekend and time to get back to business. After tackling the first two missions of Sony’s Day X Exists game last week, Agent Salt gave me a brief reprieve before posting Mission 3 this afternoon.

'Salt' Day X Exists Mission 3

 
For those that haven’t been following our blog series, DayXExists.com (link: http://www.dayxexists.com/site/) is a first person online game in which users step into the shoes of a CIA Junior Analyst. The site launched on May 17th with the first of nine missions. A new mission will be released every Tuesday leading towards the release of the Salt movie on July 23rd, 2010. In the first two missions, I was first contacted by Agent Salt, a former CIA agent on the run after being linked to a deadly and potentially apocalyptic plot called Day X. She needs my help to clear her name and stop the real culprits behind Day X. As I feel out the situation with Salt, I’ve got to play both sides and keep my nose clean. CIA Director Agent Larson is already suspicious of me, but I earned a bit of his trust back when I took photos of some potential Day X operatives during Mission 2.
 
As Mission 3 begins, Salt again contacts me on the cell phone she provided. She tells me an agent is making an electronic upload of a series of files through a wireless device at JRW University today. I’m tasked with hacking the device and copying the files before the agent’s contact shows up to retrieve it.
 
With the aid of my handy wi-fi enabled PS3 (gotta love the product placement) I must play a game where I connect a series of white connector wires to enable a pulsing white dot to move to the other side of the board before a vertical red security scanner catches up to the pulsing white dot. It’s a little bit Tetris, a little bit Tron. To be honest, this one takes me some time to get the hang of. While I’m no pro gamer by any means, this is definitely tricky. After a few failures (or a few dozen) I finally make it through the three missions and successfully copy the files just before the second agent retrieve the files.
 
Salt is happy with my work. She tells me to upload the files to the agency and see what Larson’s team makes of them. Larson is happy as well, if only possibly a little sarcastic in the praise he offers. He tells me that one of the files contains scientific analysis of a chemical fertilizer. It was banned by the Soviets in 1979 after it was linked to a mysterious illness. The Agency isn’t quite sure what the Day X agents might want with it, but it’s probably not a good sign.
 
The man who made the file drop has been identified as Michael Simms, but that might only be an alias for a Ukranian named Davidoff Marachenko. Larson now considers him the second highest priority after Agent Salt. The other encrypted file seems to refer to a meeting between Simms and another Day X agent, but with the agency’s top codebreaker Agent Salt, this information is not definitive. Larson thanks me for my work again, albeit a little halfheartedly. We’re making progress, but there’s a long way to go before we can the pieces together and figure out the exact plan of Day X and how Salt is wrapped up in it.
 
I’ll be back with another update next week after I play through Mission 4.
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